(size:1.5)[The Narrator]
You’re on a path in the woods. And, after a short trek, you find that at the end of this path is a cabin—which, upon entering, you quickly noticed was deceptively massive when compared to its exterior.
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Thick, chiseled blocks of marble larger than your body make up the flooring and walls, framing an impossibly heavy set of brass doors. The starlight and flame from the torches on the walls only work to make the place feel more imposing.
[[▶|Cont.1]]
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Chapter II
The Tower]
(after:5s)[(go-to:"Intro 1 pt.1")](size:1.5)[The Narrator]
You’re on a path in the woods. And, after a short trek, you find that at the end of this path is a cabin— which, upon entering, you quickly noticed was deceptively massive when compared to its exterior.
Thick, chiseled blocks of marble larger than your body make up the flooring and walls, framing an impossibly heavy set of brass doors. The starlight and flame from the torches on the walls only work to make the place feel more imposing.
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* [[(Explore) If this is supposed to be a cabin, you’d hate to see what He thinks a regular house is.]]
](size:1.5)[The Narrator]
It doesn’t matter what type of building the Princess is in. She could be in a "regular house," a castle, or a boat for all I care. But that’s not the important part. The important part is that she is in the basement, and you need to slay her.
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(size:1.5)[Voice of the Hero]
But it would make much more sense for a Princess to be in a castle, wouldn’t it? Or a tower?
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(size:1.5)[The Narrator]
The Princess wouldn’t *be* in the castle in this scenario. The people have seized her and locked her away in the basement of the cabin—
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(size:1.5)[Voice of the Hero]
How often do log cabins have basements?
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''You have reached the end of this story.''
]]]]